Wed, 15 Apr 2009 Multiwinia review
Cheeky, oddly adorable, and very fun to play
- Manufacturer: Ambrosia Software
- Pros: Fun; visually stunning; multiplayer support.
- Cons: Powerups sometime undercut player strategy.
- Min specs: Mac OSX 10.4 Tiger, 10.5 Leopard, Universal
- Price: $19 (around £13)
- Star rating:
The sequel to Darwinia, Multiwinia is a 3-D real-time strategy (RTS) game unlike any other. You play in a computer mainframe against your fellow 2-D digital life forms (Darwinians) in a pixilated war for supremacy. Cheeky, oddly adorable, and very fun to play, Multiwinia is a strong (if flat) RTS game recently ported to the Mac.
The world of Multiwinia is strange. Each mission reveals a bit more about the infection that plagued the Darwinians and the subsequent wars that followed, but the plot doesn’t unspool conventionally-nor do any of the other elements, really. Your units are brightly colored 2-D figures that resemble paper dolls.
Holding down the left click button will gather a number of them to command, and right clicking on a single one will promote the single Multiwinian to an officer. You can personally command your troops to attack or delegate to your officers. In addition to Multiwinians, you’ll gain command of turrets, troop transports, radar dishes, and spawning points.

Unlike many RTS games, Multiwinia doesn’t have resource gathering, tech trees, or base construction. Instead, there are six different mission types: domination, king of the hill, capture the statue, assault, rocket riot, and blitzkrieg. Each map has multiplayer support up to four players, unlike Darwinia.
In each mission, you gain reinforcements every few minutes or by capturing spawn points, flags, or enemy territory. The winner is often determined by who has the most points at the end of the time limit (calculated by how much of the mission objective you’ve accomplished) or if you’ve successfully eliminated all of the opposing forces. Each mission takes between 10 and 15 minutes to complete.
I recommend the domination scenario maps and competing against three other computer players. The artificial intelligence can be challenging and there are a number of creative solutions to cross over land and conquer your opponents. It’s a real thrill to throw a couple transports on your enemy’s unprotected flank or drop a monster on their spawn point. The chaotic pace ensures you’ll always be watching for enemy movements, air strikes, or sneak attacks.
NEXT:Multiwinia crate drops
Continued...
1 |
2 |
3 | NEXT >
Email A Friend
Email this article to a friend or colleague:
PLEASE NOTE: Your name is used only to let the recipient know who sent the story, and in case of transmission error. Both your name and the recipient's name and address will not be used for any other purpose.
Permalink This Article
This articles permalink is:
http://www.macworld.co.uk/macsoftware/reviews/index.cfm?RSS&ReviewID=3208
Submit your own review for this product
Click here for the latest reader comments
<<prev article | back to index | next article>>

It's easy and free to get the latest news headlines, reviews and opinions straight to your email inbox. Sign up NOW to make sure you receive the latest Mac news, reviews and tutorials on your favourite topics.









