The iPhone 5 appears to be suffering from a touch-based input 'glitch' that causes the display to pause or completely stop responding to touch input when the user is swiping back and forth diagonally on the screen in a fast motion.
The problem could affect games developers who make games that require users to make such input in order to control the game, like Fruit Ninja, for example.
The issue was first discovered by iOS app developer CMA Megacorp, and seems to be a frequent occurrence when a user is swiping quickly from the top right of to the bottom left of the iPhone 5, or vice versa. This motion can cause input events to “drop out or stop altogether,” the developer said on Twitter.
UK product comparison site Recombu has demonstrated the issue in a side-by-side comparison, as shown in the video below.
The video shows a test involving an iPhone 4S running iOS 6, an iPhone 4S running iOS 6.0.1, an iPhone 5 running iOS 6 and an iPhone 5 running iOS 6.0.1. Both of the iPhone 4S models scrolled seamlessly during the test, but the same motion caused both iPhone 5s to occasionally pause, and eventually stop altogether.
It is not yet know exactly what the cause of the problem is, but Recombu suggests that it is a hardware fault. The iPhone 5 uses new in-cell technology in its display, which could possibly be contributing to the issue.
Have you experienced this problem on your iPhone 5? Let us know in the comments section below, or on Twitter.
[Via Apple Insider]
Samsung Galaxy S3 outsells iPhone 5 in Q3; because Apple's iPhone wasn't available
iTunes 11 available for download next Wednesday, probably
iPhone 6 rumour rollup for the week ending 9 November
Analyst: iPhone 5 supplies on the rise, Apple to sell 46.5 million iPhones this quarter