Somewhere inside the deluge of iPhone-related news and views breaking online, one significant achievement doesn't appear to have had a chance to shine - the first web-based iPhone app, which appeared before Steve Jobs' WWDC announcement of web app support for the device.
I want to raise a digital glass to far-sighted developer, Neven Morgan. That developer was ruminating on ways he could build applications for the iPhone, and figured out that one way people like him could achieve this was to build Web 2.0 applications.
So, days before Apple confirmed support for such things at WWDC, the intrepid man built one. It's called OneTrip, and is a simple shopping list application for the iPhone.
OneTrip weighs in at a mere 14k, proving that iPhone app development will be very like the old days of Mac development, when Apple's computers shipped with (count them, count them) 20MB, or smaller, drives. Space is critical.
OneTrip lets you use iPhone as a shopping list. You simply type or touch the items you need to buy from its built-in list of common items in categories including Frozen and Veggies.
The application can save typed items which aren't included within its default lists (I'm a piscitarian, so I typed Quorn pieces) so you can touch them for adding to future lists. All item categories are colour-coded for visual reference.
Granted, it's not the most ambitious application, but it's bound to be useful to some iPhone owners, and you can explore a complete demo of it (which works just like it will on iPhone) on the developer's website.
I hope you like it, and I hope you can join me in a small vote of appreciation for Morgan, who deserves to go to the top of the class for cleverly sussing out how to build iPhone apps before hearing the word from Cupertino.
I do hope Apple gives him some appreciation.