Adobe Edge Animate 1.0 review
Edge Animate’s interface will be familiar to anyone with experience of time-based multimedia. There’s a WebKit-based Stage area for assembling/creating graphics (SVG, JPG, PNG and GIF file formats) and text elements and previewing animation and HTML, and there’s a Timeline and a Properties panel, all presented in the usual Adobe UI look. Animation is carried out via keyframes, with an auto-keyframe stopwatch to automatically tween values when changes to elements on the stage take place over time. You can also use the Pin tool to animate. This pins or fixes the properties values at a certain point on the timeline, allowing you to move the playhead and change the element properties. In this way it creates keyframes from the Pin to the playhead in a single edit. In another shortcut you can copy the animation from one element and paste it onto another. You can thus quickly build up a sequence of animated elements such as a fading slideshow of images. An easing button lets you smooth the in or out motion of the animation.
Edge Animate’s workflow, particularly the Pin and Easing tools, as well as hidden gems like cut and paste functions and live rendering of Web pages in the Stage, makes for effective and free HTML 5 animation creation. However there’s no audio support and ‘no-coding’ designers may be put off by the (admittedly minimal) use of Code popups and the Code window.