We continue our list of the best games for Mac. The next category is:
It was the original DOTA - Defence Of The Ancients - that really popularised the MOBA genre (multiplayer online battle arena), but this sequel has had a somewhat chequered history on the Mac. Someone once described the Mac version of DOTA 2 as a "cruel joke", because of its poor performance, and just when the Mac version seemed to sort out the worst of its problems, Yosemite came along and seemed to break it all over again. Recent updates from Valve itself actually seemed to make matters worse, and it's only recently that we've even attempted to dip our toes back into the murky waters of DOTA 2 once more.
Those waters can indeed be deep, dark and murky at times, as DOTA 2 is an extremely complex game. That's mainly due to the sheer number of heroes that you can choose from, each with their own different abilities, weapons and item combinations that can drastically affect the way that you - and your opponents - play. Fortunately, the current incarnation of the game now includes an extensive tutorial mode that introduces you to the basics of combat, as well as including bot matches against computer-controlled opponents that can help you to sharpen your skills. Even so, DOTA 2 remains a demanding game that will require many hours of practice before you even start to master the basics of online combat. It's rewarding when you finally start to get results, but there are more recent MOBA titles - such as Blizzard's Heroes Of The Storm, that offer a gentler introduction to online brawling.
Heroes Of The Storm (Heroes 2.0)
Where to buy: eu.battle.net/heroes
Requirements: Mac with OS X v10.10, 2.0GHz dual-core Intel processor, nVidia Geforce GT 330M or ATI Radeon HD 4670
Price: Free (with in-app purchases)
Heroes Of The Storm follows the same format as MOBA rivals such as League of Legends (below), with two teams of players fighting to control towers and other landmarks within each battle zone. However, HotS has a trump card up its sleeve as it allows you to play with familiar characters from other Blizzard games, such as Diablo, StarCraft and World Of Warcraft, making the same feel accessible even if you're new to the MOBA genre.
But online games need to provide a steady stream of updates and new content in order to keep players interested. Heroes Of The Storm has delivered an almost never-ending list of new characters for you to play, as well as new battle ground maps, and even entirely new game styles, such as the Brawl mode that was introduced a few months ago.
Heroes 2.0 - as it's being called by Blizzard - has arrived just as the game is celebrating its second birthday, and it does more than just adding a bit more content. There are the usual additions, such as the new cyborg assassin Genji, and an updated set of 'challenge' quests that encourage you to bring friends into the game by offering goodies such as skins and mounts when you work together to complete the quests.
More importantly, Heroes 2.0 also updates some of the game's core systems, such as the way your characters progress and gain new levels during each battle. It now takes your characters a little longer to progress through the early levels in the game, but the higher levels are slightly easier, which makes it less of a grind for regular players who want to level up their most powerful characters. The maximum level cap has also been removed altogether, so you can just keep on levelling and getting more and more powerful with every game.
Blizzard has also shifted some of the emphasis away from spending gold in the online shop, to rewarding players with Loot Chests that are stuffed with items (an idea borrowed from the hugely successful Overwatch). You get one Loot Chest every time you level up, with special Rare and Epic chests every five or 25 levels - ensuring that you've got even more reasons to keep on coming back for more.
We could do without some of the crass costumes worn by the female fighters, but Insidia is a quick and easy introduction to MOBA gaming that's simple enough to learn quickly while still offering enough depth to challenge you for quite a while. Like most MOBA games, it's free-to-play, although you can buy a Founder's Pack for £13.79 that provides access to new classes and characters as they are released, along with a number of new costumes, and an XP boost to help you along.
There's a meaningless post-apocalypse storyline, but Insidia boils down to a straightforward contest between two teams who need to destroy their opponent's base in order to win the match. That's routine MOBA fare, but Insidia does throw in a couple of interesting twists.
Each team consists of four characters - called Champions - and, as with most MOBA games, these are divided into classes such as hard-hitting fighters, nimble assassins and support classes who provide useful backup skills. But instead of having four separate human players controlling those characters you actually control all four Champions yourself.
The combat is turn-based, and in each turn you can actively control just one Champion at a time, moving them around the battle zone or using various combat skills and other abilities. However, your other three Champions also have 'passive' abilities that they can use automatically during each turn while you're controlling the main 'active' Champion. For instance, the support character, Baz, can provide a movement buff, while Energia casts healing spells to aid the fighters.
That makes it easy to get started, as you just have to concentrate on moving one Champion in each turn, but as you gain experience you'll also learn how to combine the active skills of each Champion with the passive skills of their team-mates. And, of course, you also have to try and anticipate the attacks of your online opponents at the same time. There's plenty of help available, though, with a tutorial that introduces the basics for newcomers, and a practice mode to help you get used to all the different Champions and skills before going online for the real PvP action.
League of Legends
Gamers always have room for a great real-time strategy title, and it's time to make room for League of Legends. Identical to its Windows counterpart, LoL for Mac divides its players into two teams, each attacking the other's base and attempting to dismantle their opponent's tower defences and win the round. You can choose from more than 110 Champion templates (characters), and customise their skill set with points earned from matches.
Beyond nifty graphics and sound, there's a near-infinite number of ways to play League of Legends, thanks to its large library of Champions, each with their own abilities: from warriors and mages to robots, pirates and ninjas.
We don't get too many MOBA games on the Mac - those letters standing for 'multiplayer online battle arena', by the way - but Smite is one of the best, and available for Mac. The game is free to play too, so there's no reason not to check it out and see if it grabs you.
The MOBA format is fairly straightforward, with opposing teams of players slugging it out for control of key areas and targets in the various online battle zones. Smite brings a mythological slant to the format, allowing you to play as a variety of gods, such as Thor from Norse mythology or Ra, the Egyptian sun god. The gods all have their own different powers - Thor has his hammer, of course, while Ra zaps enemies with laser-like beams of sunlight - so there's plenty of variety on offer. The basic free-to-play game allows you to choose just a handful of gods, but if you get hooked you can cough up £14 for the God Pack that unlocks dozens of additional characters.
Smite is quite a complex game to master, especially as the intentionally restricted viewing angles mean that you have to keep a close eye on the battlefield around you in order to avoid sneak attacks and ambushes. However, Smite does have an extensive tutorial mode to help you get started, and there are several different game modes that you can experiment with while you're learning the ropes.