Apple has published a new article on developing Mac OS X games using third-party games engines.

The article makes an open invitation to novice and experienced developers to build titles for the platform: “Have you ever considering creating your own game? It's not as hard as you might think, thanks to some powerful and easy-to-learn game engines that run on Mac OS X. And with the explosion of casual and online gaming, you have new and broader access and distribution options so it's easier than ever to get your game into the hands of your customers, even if you aren't a professional developer,” the company says.

The report offers information about four games engines that will help gamers build their own titles, including Torque Game Engine, Torque Game Builder, Unity and PTK.

The article offers basic explanations on what each games engine is capable of doing. These solutions cover the gamut of 3D and 2D games, while PTK offers developers access to a complete games code engine which they can apply to new game concepts.

“So now you have what you need to give game creation a try. There's a great idea floating around in your head, it's time to turn it into a real game and show the world what you can do,” the Apple article urges.

What's your favourite independently-developed Mac game? Comment in the Macworld Forums.