Richard Kerris, former director of Maya Technology at
“I think that Apple, Mac OS X and OpenGL is set to be the platform of choice for professional 3D animation,” said Kerris, who was laid-off last month as Alias’ parent-company SGI faced economic difficulties.
Mac now best for 3D He also explained that, through input from 3D companies such as
Apple already has a healthy 3D background, but products like Maya and LightWave are beginning to break Apple into the highest end of broadcast animation. If Kerris is correct, it will be a valuable jewel in Apple’s crown.
Secret projects Kerris was also positive about the forthcoming release of Maya for Mac. Although no longer a member of the Maya team, the project remains a passion for him. He continues to promote the product, and advises Alias|Wavefront on its development - though now only as part of his career outside the company.
“Although I am still doing some work for
“A number of companies have been asking me for my opinion on new 3D products that are in development. This is something that would never have happened while I was at
Richard was reluctant to say too much about the nature of the 3D projects he has up his sleeve.
However, it seems that the Macintosh market hasn’t seen the last of him, and we will continue to see him being a strong advocate for 3D on the Mac.