After Effects 4.0 full review
As with Photoshop, layers are the key to building compositions in After Effects. The new adjustment layers in version 4.0 allow you to experiment with effects. You can turn any new or existing layer into an adjustment layer and any effect applied to one can be applied to all the layers that appear beneath it. Version 4.0 also has new masking capabilities. Now up to 128 masks can be added to a layer so you can mask out parts of an image. Individual mask layers can be named in the Time Layout windows so you can keep track of them. You can also copy and paste existing masks from Photoshop and preserve adjustment layers and effects when importing. Similarly, After Effects can now also import Illustrator files, and preserve layers, which makes it the perfect tool to animate drawings and graphics. Combining the new masking features with adjustment layers to make protection mattes also allows users to create unusual effects. Having previously used tools such as Director and Flash for this kind of work, the extra precision and layer effects that After Effects offers is a real boon to creativity. After Effects’ Time Layout window has a new look and you can assign a colour label to each layer name. The timeline aspects are reminiscent of those used in the animation part of many 3D modelling programs, such as Infini-D, though the level of detail here is generally higher. Version 4.0 sees a number of new audio-editing features, and the audio interface has been revised. New features include looping and time remapping, as well as downsampling. While not as comprehensive as a dedicated audio-editing suite such as Peak or Cubase VST, it does provide the basic functionality for video production. Previewing
Once ready, movies are rendered to the hard disk as QuickTime files. A powerful new feature, the RAM preview, allows the playback of compositions in real time without the need for rendering. On a fast Mac with plenty of memory, this is a great way of fine-tuning parts of a movie. While the basic functionality between the Standard Version and the Production Bundle is the same, the latter comes into its own for adding effects and applying filters. There are also a number of advanced audio capabilities accessible only in the Production Bundle, including Flange and Chorus, Parametric EQ, Modulator and Reverb. In total the Production Bundle adds 34 effects and filters to the Standard Version, the most powerful of which are undoubtedly the warping effects. The Bézier warp adds control points to an image, which can then be individually manipulated over time, producing great distortion effects. The Mesh Warp is similar, but uses a deformation grid rather than control points. The Reshape effect fits one image inside another shape – for example, a face being squashed into a bottle. Another powerful new effect available only in the Production Bundle is the Particle Playground, which allows multiple objects to be moved, either as a stream of particles or as a grid. By default these particles are dots, but they can easily be replaced with a composition, image, or text in order to produce some amazing effects such as a swarm of bees, flocking birds or exploding text.