Classic iPhone game corner: 100 Rogues review
In the third of a series of looks back at classic games for the iPhone and iPad, we check out 100 Rogues, a popular but unforgiving 'roguelike' RPG. Here's our retro review.
Like Canabalt, this turn-based dungeon crawler takes sadistic pleasure in the inevitability of death. And, since it’s part of the hardcore genre known as ‘roguelike’, that death is permanent: there are no precautionary saves. (You can leave a game and return later, though.)
But don’t let all the brutality put you off a fun and entertaining adventure. Playing as a knight, wizard, robot, skeleton or ‘dinoman’, you head off on a quest to defeat Satan and his minions, although you may not see much of old Satan for the first few playthroughs - if you see him at all.
The game has strategic depth, and you’ll be amazed how much it draws you into its odd little world – before kicking you out again when you make the smallest error. Lovably brutal.
For more classic gaming action, check out our feature 'The 50 best games ever for iPad & iPhone', in issue 66 of iPad & iPhone User magazine, out now.
100 Rogues is a lot more difficult than your average iOS RPG, and may surprise you with its lack of compassion when you make a small mistake. But stick with it and you're likely to find yourself drawn into an idiosyncratic and charming little world.