Apple iPad full review
It was hyped and ripped before it even had a name, and after it was announced, it was both praised and panned. Apple’s iPad has been the subject of debates about the future of technology and media, and massive speculation about whether people will really want to buy and use it.
Without a doubt, it’s remarkably easy to dump a heap of existential baggage on the iPad. It’s likely that its existence is a direct repudiation of the last 25 years of computer interfaces, an era kicked off by Apple itself. It’s a product in a category—tablet computers—that has been a flop despite nearly a decade of hype.
But before we get into the big, existential questions about the iPad and what it means for life on Earth, it’s probably a good idea to look at what the product actually is: a solid glass-and-metal slab of high technology.
Holding the slab
The iPad may be the most impressive piece of Apple hardware I have ever handled. It weighs a pound-and-a-half—much heavier than an iPhone, but much lighter than a laptop. The front is almost entirely glass, save a thin aluminum frame at the edge. The back is a gently curved plate of anodized aluminum with a black Apple logo smack in the middle.
The iPad is designed to be held and carried, and it couldn’t have felt more solid in my hands. What my senses told me is that this is not a delicate piece of technology to be coddled, but a rugged device that I should feel free to tote wherever I want to go. (Yes, I know some of that feeling is an illusion—it would probably be a bad idea to hurl the iPad like you’re tossing a ball of pizza dough, especially while standing on concrete. But that doesn’t change the fact that, with the solid glass front and tapered aluminum back, the product feels nigh invulnerable.)
The iPad’s touchscreen is 9.7 inches measured diagonally, with a resolution of 1024-by-768 pixels. That’s the traditional 4:3 aspect ratio found on older TV sets, as opposed to the 16:9 ratio favored by modern HDTVs. The screen resolution is 132 pixels per inch, less than the 163 pixels per inch found on the iPhone. The iPad’s glass front continues past the screen, creating a bezel three-quarters of an inch wide all the way around. (The bezel is a good place to put your thumbs when you’re holding the iPad, so you can keep a solid grip without interfering with the touchscreen.)
I found the iPad’s screen to be extremely bright, with vibrant color and a broad viewing angle. I absentmindedly set my iPad down on my coffee table while it was displaying an article within Instapaper Pro, and was surprised to notice that I could clearly read the text despite the extreme angle, thanks to the same in-plane switching (IPS) technology used in Apple's LED and iMac displays. (At a certain angle I could also see an array of fingerprints—and boy, does this screen collect them. Fortunately, it’s got the same oil-repellant coating as the screen on the iPhone 3GS, meaning one quick wipe with a sleeve and they’re history.)
Now about the size of that screen. When the iPad was announced, one of the common criticisms of the product was that it’s just a bigger version of the iPod touch. That’s true so far as it goes, but I suspect a lot of the people who said it didn’t understand just how vital that increased screen real-estate—the iPad has five times as many pixels as the iPhone or iPod touch—really is.
Sure, if the interfaces of iPad apps were just scaled-up versions of iPhone apps (like what you get if you run iPhone-only apps on the iPad), the iPad would be the technological equivalent of one of those oversized novelty checks presented to lottery winners. But what the additional pixels really allow is entirely new, richer, and more complex interactions. On the iPhone, an app like Mail is a series of single screens, with the user constantly burrowing down and then backing up like a confused gopher. (Tap on an account, then the Inbox, then a message, then tap the back button, tap another message, tap the back button three times, tap another account, tap Inbox…) The iPad changes that experience by displaying the body of messages in their own, capacious pane, while your mailboxes and lists of messages fight over a smaller pane or, in portait orientation, a pop-over element.
Beyond the more sophisticated user-interface possibilities, the iPad’s large screen opens the door for new gestures that simply wouldn’t work on a pocketable device. You can put lots of fingers (and, indeed, both hands) on the iPad, to type or to interact with on-screen objects. This is one of those areas where the whole is more than the sum of its parts, and people who disparage the iPad as merely a hyper-thyroidal iPhone are failing to see the bigger picture.
Specs and speeds
Before diving into the details of the iPad, it’s worth recapping some of the details of the product. There are currently three versions available, all identical save for the amount of onboard storage: a $499 16GB model, $599 32GB model, and $699 64GB model. Three other models with built-in 3G networking in addition to Wi-Fi will be available later in April, at the same storage sizes: 16GB for $629, 32GB for $729, and 64GB for $829. Before you buy a Wi-Fi-only model, it’s worth considering how you might use the 3G models. (Note: UK pricing has yet to be announced.)
Speed test - Sunspider
iPod touch 64GB (late 2009): 15.6
iPhone 3GS: 15.5
2nd-gen. iPod touch: 33.4
iPhone 3G: 40.8
1st-gen. iPod touc: 44.9
iPhone (original: 43.0
Results are in seconds. Best results in bold. Reference systems in italic.
With the iPhone and iPod touch, Apple has been reluctant to talk about processors and speeds, preferring to treat those products as magical black boxes. But we must forgive Apple from crowing a little bit about the processor that powers the iPad, because it was custom-designed by Apple itself. The new A4 processor, running at 1GHz, is a “system on a chip”—in other words, it was built to run the iPad, not chosen from a parts list and adapted to work for the iPad.
Geeky chip talk aside, the iPad flies. It was fast at almost everything I threw at it. The only times I found myself waiting were either for content to download over the network or for one of the iWork apps to convert a file into its native file format. Games played smoothly, with gorgeous graphics. There’s no lag when panning and zooming around large images. Any touch-based device stands or falls based on how quickly and smoothly the content on the screen can react to the movement of fingers on that screen. The iPad passes that test masterfully.
Apple hasn’t released details of the battery that’s powering the iPad, but whatever combination of battery and power efficiency is lurking behind that aluminum back, it’s impressive. Apple boasts a 10-hour battery life for the iPad, and most reports from reviewers who have spent a week or more with the device suggest that the real-world life of that battery is even longer. My two days with the iPad bear out those reports. If you charge the iPad overnight, you can pretty much use it the whole day.
We’ll have more extensive speed and battery testing in the next few days at Macworld.com, but the short version is this: it’s fast and the battery lasts